ABOUT

Hi! I'm Gaetano Trovato

I'm a game developer, starting my journey in the industry.

Download my CV

Contact me here!

Email: gtntrovato@gmail.com

Phone: (0)7543 335236



Profile

I'm a Game Developer from Italy, aiming to create satisfying and entertaining games.

Curious and methodical video games developer with computer science background, good mathematical and physical knowledge. Fascinated by emergent gameplay systems and AI behaviours. I love finding solutions to problems and learning from the challenges I face.

Address: Birmingham, United Kingdom

Phone: (0) 7543 335236

Experience

Programmer - Lively

UK

Worked on codename Phoenix unreleased rogue-lite multiplayer game [UEFN].

Apr 2024 - July 2024

Junior Programmer - Lively

UK

  • Worked on "Warped Kart Racing" port for Apple Vision Pro [Unity]
  • Worked on "Parallel" [Unity]
  • Worked on codename Icaco, unreleased multiplayer shooter [Unity]
  • Worked on codename Orange, unreleased auto-battler gatcha RPG [Unity]

2022 - March 2024

Programmer intership - Lively

UK

Worked on codename "Orange", auto-battler gatcha RPG [Unity].

July 2022 - Sept 2022

Solo programmer - Small video ganes studies

Personal projects

Unity and Unreal Engine projects made for self-taught study focused on gameplay design and AI.

2019 - 2021

Solo programmer - Mobile game database

Personal project

A simple application that parsed HTML pages from a mobile game wiki to build an offline MySQL database usable through a basic UI made with Java Swing.

2017

Education

Master of Science (MSc) in Video Game Development - Birmingham City University

Birmingham, UK

Postgraduate degree

Notable projects:

  • Radiance - A third-person action adventure game set in a near future context, developed in a small multidisciplinary team using Unreal Engine 4 and C++.
  • Impossible Rescue - A 2D platformer inspired by Celeste and Manic Miner. Developed by three programmer purely in C++ using Cocos2d-x framework

Sep 2021 - Present

Postgraduate Diploma (PgD) in Computer Science - The University of Edinburgh

Edinburgh, UK

Postgraduate degree

Notable projects:

  • Hadoop MapReduce - A set of Python scripts developed following a Map&Reduce paradigm made to address some Big Data tasks on a Hadoop cluster. Source Code
  • Lift performance on GPU - A paper review on the performance portability of the Lift language when used on a parallel context like GPUs.

Sep 2018 - Nov 2019

Bachelor of Science (BSc) in Computer Science - Università degli studi di Milano, Bicocca

Milan, Italy

Thesis: "IDS' Evolution: Comparison between Snort and Newer Tools"

Undergraduate Degree

Notable projects:

  • XMLtoJSON - A translator from XML files with a specifically given DTD to JSON ones made using a combination of a lexer generator and a parser generator (respectively the Java version of Flex and Byacc).
  • Sparse Matrix - A C++ templated data structure which implements a sparse matrix logic without using any kind of container from a standard library. Source Code

Sep 2014 - Nov 2017

Other Relevant Knowledge

Physics, basic calculus and statistics

Database theory, MySQL and Database Management System theory and development

Distributed systems and paradigms to manage Big Data

Algorithms' design, analysis and optimization

Computer Animation and Visualisation theory

Programming languages and their parallelisation

Software architecture, process and management

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